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Alex Thut
Dec 16, 20232 min read
Incremental mechanics development - Introducing traps
As part of the Silent Nightmare one-shot release, we found a new section of the rules that required some distinct mechanics, traps!
Wrenegade Studios
Oct 26, 20233 min read
Terror at Chuckstone Manor
Terror at Chuckstone Manor: Roll Britannia's Halloween Special with Beyond The Veil by Wrenegade Studios Hello, fellow fans of the...
Wrenegade Studios
Oct 3, 20233 min read
What TTRPG to play? this Halloween
Unveiling the Spooky Delights of "Beyond the Veil" TTRPG for a Haunting Halloween Halloween is the season of spooks, ghouls, and haunted...
Wrenegade Studios
Sep 3, 20232 min read
Shadows at the Rectory: The new starter kit featuring the Wrenegade System
Shadows at the Rectory: The new starter kit featuring the Wrenegade System DOWNLOAD HERE Step into a world where the line between reality...
Wrenegade Studios
Aug 11, 20232 min read
Evolving Identity: The New Look of Wrenegade Studios
Evolving Identity: The New Look of Wrenegade Studios Wrenegade Studios, the indie tabletop RPG publisher behind the “Beyond the Veil”...
Wrenegade Studios
Jul 18, 20232 min read
Calling All TTRPG Enthusiasts: Join the 2023 TTRPG Survey and Shape the Future!
Calling All TTRPG Enthusiasts: Join the 2023 TTRPG Survey and Shape the Future! Hey fellow adventurers! We’re thrilled to announce the...
Wrenegade Studios
Jul 8, 20233 min read
Threads vs. Twitter: The Battle for TTRPG Supremacy
Threads vs. Twitter: The Battle for TTRPG Supremacy Meta, the parent company of Facebook and Instagram, has launched Threads, a new...
Wrenegade Studios
Jan 30, 20235 min read
TTRPG systems go! – An overview of the Wrenegade System
There are many dice systems in use across the TTRPG landscape, from a classic d20 to the fickle success measurer of FATE dice. Each one...
Wrenegade Studios
Jan 13, 20231 min read
Wrenegades stance on the Open Games Licence (OGL) situation
In light of current developments within the tabletop roleplaying community concerning the change to the OGL which will be brought in by...
Wrenegade Studios
Dec 31, 20223 min read
A Brief look back at 2022 and what’s to come in 2023
Firstly lets start off this blog by wishing you all a happy new year and we hope 2023 proves to be a good year for everyone. A brief look...
Wrenegade Studios
Oct 31, 20224 min read
The Fear Factor: Adapting a mechanic in Beyond the Veil
When we first added a mechanic to manage the mental state of our brave investigators there was little doubt about the gold standard in...
Wrenegade Studios
Jul 2, 20222 min read
When 3 become 1 – Combining the Entity Compendiums
Not to be confused with the song ‘When 2 become 1’ by the spice girls todays blog looks at the Entity compendiums for ‘Beyond the Veil’....
Wrenegade Studios
Apr 26, 20225 min read
Evolution of an idea: The story of “Beyond the Veil” TTRPG
Sometimes things change… In today’s blog we are going to discuss the evolution of our initial idea for Haunted: Beyond the Veil and its...
Wrenegade Studios
Feb 12, 20222 min read
The art of haunted
Choosing an art style for your game is a daunting prospect. The saying goes “you shouldn’t judge a book by it’s cover” but let’s face it...
Wrenegade Studios
Feb 5, 20222 min read
Occupational Hazard – A Haunted DevBlog [8]
As we develop Haunted – Beyond the Veil we want to maintain the core ‘real life’ element of the game. While the content may be...
Wrenegade Studios
Jan 21, 20221 min read
What’s in store for 2022
It’s been a minute since we updated you on our progress with “Haunted: Beyond the veil” the paranormal investigation table top...
Wrenegade Studios
May 29, 20212 min read
Wrenegade’s got Talent(s) – A Haunted DevBlog [7]
We’ve talked1 a lot about the various aspects of what defines the individual characters in Haunted: Beyond the Veil, and hinted at yet...
Wrenegade Studios
May 1, 20212 min read
Dicing with Death 3: This Time its Personal – A Haunted DevBlog [6]
Ok, it’s been a hot minute since the last update but Wrenegade Studios finally let me out of the underground bunker where they’ve been...
Wrenegade Studios
Apr 3, 20213 min read
Skill Challenges – A Haunted DevBlog [5]
The majority of game play in an RPG comes from a character’s interactions with the world around them; whether through physical...
Wrenegade Studios
Mar 27, 20213 min read
Dicing with Death 2: The Endicening – A Haunted DevBlog [4]
Last time we discussed the core abilities that each character would use to determine their overall build. We have also mentioned that...
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