Very early in the design of Beyond the Veil we decided that fear shouldn’t just be for flavour. It should be a fundamental mechanic that shapes the way an Investigator reacts to the unknown. Whether an otherworldly encounter or simply the slow erosion of confidence due to uncertainty, fear builds over time throughout every investigation. To measure the effects of rising anxiety we utilise Fear Points. Every Investigator starts an investigation calm and clear-headed. But as st
Explore Beyond the Veil’s standout ‘Lend a Hand’ mechanic — a powerful, flexible rule that inspires collaborative play, cinematic scenes, and team-driven storytelling. A UKGE playtest favourite!