top of page
Featured Blogs


2026 Priorities for Beyond the Veil
Spring marks a major shift for Beyond the Veil as Wrenegade Studios sets its 2026 priorities. With a focus on releasing early access investigations, expanding lore through The Endless Triangle Anthology, and scaling production, the team is prioritising accessibility and immersive storytelling. Discover how upcoming modules like An Uncertain Mystery and increased community involvement will shape the future of this supernatural mystery tabletop RPG.
Wrenegade Studios
Apr 32 min read
All Blogs


TTRPG systems go! – An overview of the Wrenegade System
There are many dice systems in use across the TTRPG landscape, from a classic d20 to the fickle success measurer of FATE dice. Each one...
Wrenegade Studios
Jan 30, 20235 min read


The Fear Factor: Adapting a mechanic in Beyond the Veil
When we first added a mechanic to manage the mental state of our brave investigators there was little doubt about the gold standard in...
Wrenegade Studios
Oct 31, 20224 min read
![Occupational Hazard – A Haunted DevBlog [8]](https://static.wixstatic.com/media/259f32_9bf758dd7afe44afb4dd1444a4b85406~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_9bf758dd7afe44afb4dd1444a4b85406~mv2.webp)
![Occupational Hazard – A Haunted DevBlog [8]](https://static.wixstatic.com/media/259f32_9bf758dd7afe44afb4dd1444a4b85406~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_9bf758dd7afe44afb4dd1444a4b85406~mv2.webp)
Occupational Hazard – A Haunted DevBlog [8]
As we develop Haunted – Beyond the Veil we want to maintain the core ‘real life’ element of the game. While the content may be...
Wrenegade Studios
Feb 5, 20222 min read
![Wrenegade’s got Talent(s) – A Haunted DevBlog [7]](https://static.wixstatic.com/media/259f32_25d30726c5a345df8ddcf2f442618ea7~mv2.jpeg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_25d30726c5a345df8ddcf2f442618ea7~mv2.webp)
![Wrenegade’s got Talent(s) – A Haunted DevBlog [7]](https://static.wixstatic.com/media/259f32_25d30726c5a345df8ddcf2f442618ea7~mv2.jpeg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_25d30726c5a345df8ddcf2f442618ea7~mv2.webp)
Wrenegade’s got Talent(s) – A Haunted DevBlog [7]
We’ve talked1 a lot about the various aspects of what defines the individual characters in Haunted: Beyond the Veil, and hinted at yet...
Wrenegade Studios
May 29, 20212 min read
![Dicing with Death 3: This Time its Personal – A Haunted DevBlog [6]](https://static.wixstatic.com/media/259f32_5de26e21f58b493db8ccb6f853fa5817~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_5de26e21f58b493db8ccb6f853fa5817~mv2.webp)
![Dicing with Death 3: This Time its Personal – A Haunted DevBlog [6]](https://static.wixstatic.com/media/259f32_5de26e21f58b493db8ccb6f853fa5817~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_5de26e21f58b493db8ccb6f853fa5817~mv2.webp)
Dicing with Death 3: This Time its Personal – A Haunted DevBlog [6]
Ok, it’s been a hot minute since the last update but Wrenegade Studios finally let me out of the underground bunker where they’ve been...
Wrenegade Studios
May 1, 20212 min read
![Skill Challenges – A Haunted DevBlog [5]](https://static.wixstatic.com/media/259f32_a997e5a78b06466e9dae1df09179a29e~mv2.jpeg/v1/fill/w_321,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_a997e5a78b06466e9dae1df09179a29e~mv2.webp)
![Skill Challenges – A Haunted DevBlog [5]](https://static.wixstatic.com/media/259f32_a997e5a78b06466e9dae1df09179a29e~mv2.jpeg/v1/fill/w_438,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_a997e5a78b06466e9dae1df09179a29e~mv2.webp)
Skill Challenges – A Haunted DevBlog [5]
The majority of game play in an RPG comes from a character’s interactions with the world around them; whether through physical...
Wrenegade Studios
Apr 3, 20213 min read
![Dicing with Death 2: The Endicening – A Haunted DevBlog [4]](https://static.wixstatic.com/media/259f32_25e3e8a728d34e9fa9c0a1806d39831c~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_25e3e8a728d34e9fa9c0a1806d39831c~mv2.webp)
![Dicing with Death 2: The Endicening – A Haunted DevBlog [4]](https://static.wixstatic.com/media/259f32_25e3e8a728d34e9fa9c0a1806d39831c~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_25e3e8a728d34e9fa9c0a1806d39831c~mv2.webp)
Dicing with Death 2: The Endicening – A Haunted DevBlog [4]
Last time we discussed the core abilities that each character would use to determine their overall build. We have also mentioned that...
Wrenegade Studios
Mar 27, 20213 min read
![(Super)Natural Abilities – A Haunted DevBlog [3]](https://static.wixstatic.com/media/259f32_4e025b6472e4428795bd7be8e7ef78e3~mv2.jpeg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_4e025b6472e4428795bd7be8e7ef78e3~mv2.webp)
![(Super)Natural Abilities – A Haunted DevBlog [3]](https://static.wixstatic.com/media/259f32_4e025b6472e4428795bd7be8e7ef78e3~mv2.jpeg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_4e025b6472e4428795bd7be8e7ef78e3~mv2.webp)
(Super)Natural Abilities – A Haunted DevBlog [3]
Developing Haunted – Beyond the Veil has already thrown up a few interesting challenges. Today’s rant blog focuses on the core element of...
Wrenegade Studios
Mar 20, 20212 min read
![Dicing with Death – A Haunted DevBlog [2]](https://static.wixstatic.com/media/259f32_0ea0255afd294160b0ab55c681292801~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/259f32_0ea0255afd294160b0ab55c681292801~mv2.webp)
![Dicing with Death – A Haunted DevBlog [2]](https://static.wixstatic.com/media/259f32_0ea0255afd294160b0ab55c681292801~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/259f32_0ea0255afd294160b0ab55c681292801~mv2.webp)
Dicing with Death – A Haunted DevBlog [2]
With a history of playing TTRPGs, a keen interest in data analysis and statistics, you’d think only one thing… that I’m a hoot at...
Wrenegade Studios
Mar 13, 20212 min read
bottom of page
